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ABOUT PENUMBRA
In the cracks of societies dominated by singular faiths, there will always be those malcontents that become frustrated with the status quo. Often, these souls will resign to live their lives in silence, with no alternative of faith beyond that which their peers continually press into their conscience. These people have had no hope.
Penumbra seeks to calm the minds of those who experience such pain. An alternative to the Light, or Elune, or the Spirits, it offers a different faith entirely: the Shadow. For so long, the Shadow has been suppressed and condemned by various institutions throughout Azeroth, but Penumbra does not preach the psychotic, deranged Shadow that lingers in the minds of so many.
It preaches the furthering of the self and introspection, looking inward for strength. It preaches that the Shadow listens, and the Shadow will answer your pleas. It preaches the value of power, while also warning of the dangers it may bring. It seeks to prove the Shadow's worth, and provide solace to those that seek it.
Only time will tell if their intent is legitimate or merely a ruse.
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WHO MAY JOIN
All races are welcome in the ranks of Penumbra. It does not matter what your heritage is. It only matters that you have an open mind and a willingness to learn. Certain professions are lesser suited toward joining Penumbra, however--paladins and certain sects of priests are too heavily indoctrinated to appreciate the Shadow without bias. Shamans and druids may also frown upon the so-called violation of the natural order, and therefore, for the most part, are not welcome.
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RANKS OF PENUMBRA
Acolyte: Initiates into the family of Penumbra, acolytes are simply those who follow the tenets of Shadow within Penumbra. They have no special privileges, but are an essential component of the organization. Without acolytes, there would be no grounding for the faith.
Shade: Shades are chosen from particularly talented, willing, or eager acolytes that wish to provide more to the Shadow than simple adherence to its tenets. They have more influence, but that influence comes coupled with responsibilities. They are primarily tasked with traveling to cities and spreading the word of the faith to those that live there in a discrete, unobtrusive, and non-violent fashion.
Hand: Shades that prove themselves trustworthy may be invited to become Hands of Penumbra. The Hands have more important and sensitive duties, undergoing operations that Shades could not be trusted with. They are the primarily means through which Penumbra influences its surroundings, and are not to be trifled with.
Harbinger: The inner workings of Penumbra are overseen by a select group known as the Harbingers. They administrate the organization, and are typically chosen from the most capable and charismatic of members in Penumbra. They are given leeway to undertake their own tasks and projects within Penumbra, even so far as using Penumbra's resources for their own ends.
Mistress: The Mistress of Penumbra is the leader in both politics and faith. She presides over the Harbingers and mediates them, and has the final say on decisions they make.
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IC AND OOC RULES
IC: Members of Penumbra are expected to show tolerance, both toward alternative views of the Shadow and toward other faiths. The Forgotten Shadow is considered an ally. Other faiths may not be desirable, but you can prove that you are better than they are by refusing to stoop to their level. The strength you exert is far greater through being immovable than it is through lashing out at them. Unjustified violence toward others reflects poorly upon your character, and will result in your removal from Penumbra. Additionally, any who do not show internal respect among the order will not last long within its numbers.
OOC: Server rules and policies always apply. In addition to this, one must remember that the guild exists to provide a positive RP experience, both to the members internally and to other players. Reckless harassment of other players through in character actions will not be tolerated. Even though the guild is dedicated to Shadow, the actions of our characters still reflect upon us OOC, and they affect others as well. Being evil does not give you a free pass to be a jerk.