10-22-2011, 07:12 AM
I'm just going to throw this out there.
Monk class.
Monk class.
Mists of Pandaria: My Photos from Blizzcon
|
10-22-2011, 07:12 AM
I'm just going to throw this out there.
Monk class.
10-22-2011, 07:14 AM
FLAMINGOS!
10-22-2011, 07:27 AM
PANDARIA
Spoiler: VALLEY OF THE FOUR WINDS Spoiler: The Stormstout Brewery Spoiler: Spoiler: Spoiler: Spoiler: Spoiler:
"Every gun..."
![]() "...Makes its own tune." ~ The Good, the Bad, and the Ugly ~
In my honest opinion the Pandaren should be able to choose to stay completely neutral, having their own capital city and be able to go to both side's cities, but never gain reputation past neutral etc. Also, the PvE Scenario BGs are a good fix to the fact of no real PvP for Pandas in that situation. Just an idea, please dont flame me!
![]() EDIT: Also, they could make Pandaria a place where the neutral Pandaren can attack both Horde and Alliance.
10-22-2011, 08:08 AM
(10-21-2011, 11:20 PM)Dae Wrote:(10-21-2011, 10:52 PM)CappnRob Wrote: I abhor people who go DURRHURR TOO CARTOONY. MoP has the best art direction I've seen in WoW, it is colorful and vibrant, but also centrally themed (unlike TBC) while still being varied (unlike WotLK). Babies gonna bawwww. That much I will agree with. You compare the human models to blood elves or draenei, then compare that to the worgen and goblins, it looks silly. They should do a total overhaul of most if not all Vanilla races, especially since they showed us how good humans can look with the Vykrul models. Your stories will always remain...
![]() ... as will your valiant hearts.
10-22-2011, 09:17 AM
All this time and nobody thought to go explore the gigantic continent on the other side of Azeroth?
![]()
10-22-2011, 09:23 AM
Hey, man. If they can forget continents in TES, they can do it in WoW!
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬
DAMN THIS COMMENT IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬
10-22-2011, 09:38 AM
There was some kinda explanation that there was some magic thingy protecting it 'till the Cataclysm broke it.
So rank the reasoning up there with the whole 'Kul'tiras isn't around because of tectonic plates' explanation. :B Eh, regardless. Also I heard somewhere that they were actually planning on updating old player models for this game and god I hope they do. Seriously, looking at the caliber of the art in this new expansion it just doesn't feel like the original models are even from the same game! ...Then again it already feels like that if you put them in Cata gear.
10-22-2011, 09:49 AM
I wanna play it.
10-22-2011, 12:02 PM
Eh. Pandaren have really been popular for a while now. I just feel like this was a move by Blizzard to get old players from Classic and such back at the promise of Pandaren.
![]() ---------------------------- Here's my obligatory feedback thread link. Here's my dump of concepts, open for the taking with just a single PM.
10-22-2011, 04:40 PM
(This post was last modified: 10-22-2011, 04:43 PM by flammos200.)
About Monks: You can be a monk/brewmaster-like thingy with any race except Worgen and Goblins. /nod.
Not really any news. Any race in the WoW-Rpg could be a Brewmaster. But yeah. Fun... The Monk class is the only change that I approve of in the entire expansion. Flight at max level? No Dual Wield, instead using single-item dual wield weapons? No Auto-attack? Pokemon battles?- Okay, I have to admit, pokemon battles are kinda' okay... ALSO! Mists of Pandaria makes use of Azshara Crater: Dota-like map.
10-22-2011, 04:41 PM
I'm not sure about this expansion.
WoW jumped the shark, nothing more nothing less. Basing an entire expansion around a joke character from the unofficial campaign of the expansion of the third game in a series is not a good sign.
10-22-2011, 04:49 PM
(10-22-2011, 04:41 PM)Daggermouth Wrote: I'm not sure about this expansion. While I find that MoP is my least favorite of all WoW expansions, I do have to counter that point, on principle, if not for any other reason. In the RPG books, for instance, the Pandaren race was given -extremely- large amounts of background Lore, and the same goes for Pandaria itself. The Pandaren way of life, their style of combat, their armor, weaponry, food and drinks have been detailed by Blizzard since 2005. So, yeah. They're just giving us more content to work with in-game(that already existed in Lore), lackluster though it may be. I am disappoint at the lack of ranged weapon options for all classes except Hunter, and the lack of melee weapon options for Hunters. That causes an immense stat drop, and conflicts with Lore on numerous occasions. But hey... It's Blizzard. I'll just have my Melee-focused Hunters segue into Monks eventually...
10-22-2011, 05:06 PM
I think so far my biggest hangup is on how they're redoing weaponry; Mostly because I'm not certain Blizz has thought through the way they're suggesting hunters and duel-wielding (if that is being affected; I didn't see the quote on that) will work.
By that I mean how they level, of course; they're saying everyone will lose stats to round it out, sure, but look at anything prior to this expansion. Most notable would be if they are actually changing duel wield to a specific weapon type, since I don't really know if they would go and add those into the previous content. Also I have the Arcanite-Steam Pistol and other such engie guns on Rigley (a warrior) on retail, and a really nice looking rapier on my hunter. I don't really enjoy the idea of having to just sell those off since they'll be completely useless to me now with their equip slot going away. :/
10-23-2011, 08:52 AM
(This post was last modified: 10-23-2011, 08:54 AM by Beltharean.)
For the monk class I'll break it down
Brewmaster = Tank Mistweaver = Healer Windwalker = DPS As for where Pandaria is... People have looked for it for thousands of years, and we can only presume that the dude on Azuremyst based on Odysseus was -probably- keeping an eye out for it. Unfortunately, the Pandaren Shodo-pan (emperor) after the war of the ancients decided f*** these guys, we're better off on our own. They shrouded Pandaria in an eternal mist (hence Mists of Pandaria) that made it impossible for anyone to find their way through it and into Pandaria. That is, supposing they could find the mist at all. This came at a sacrifice however, and the Pandaren homeland was cursed; For whatever evil, violence, and war that took place on their land, it would be able to take a physical manifestation, that being of Sha. There are eight major Sha, the only two announced being the Sha of Doubt and Hate. The Shado-pan Clan of Kun-Lai Summit were tasked with protecting the land from the Sha, and trapping them within the Sha Prisons in their temple atop the peak. This is likely why the Pandaren have such a peaceful philosophy about life, because if they fight then there are repercussions for it. For the most part the Sha aren't a big problem, but with the advent of the Horde and Alliance coming to Pandaria, and turning two of the native races against one another, the Sha have come out in full force. -written from my itouch, so sorry for the spelling and grammar errors.
"Every gun..."
![]() "...Makes its own tune." ~ The Good, the Bad, and the Ugly ~
|
« Next Oldest | Next Newest »
|
Possibly Related Threads… | |||||
Thread | Author | Replies | Views | Last Post | |
Upgrading to Mists of Pandaria? | Kenert | 4 | 2,946 |
10-13-2014, 08:29 PM Last Post: Kenert |
|
Blizzcon! | Beltharean | 4 | 1,845 |
10-14-2013, 04:45 PM Last Post: CappnRob |
|
Blizzcon 09' Blog Coverage [READ FROM BOTTOM UP] | Tales23 | 1 | 1,053 |
08-21-2009, 11:32 AM Last Post: Nostra |