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The intention was indeed to create a table where nobility, magisters, and other peoples of importance could gather and discuss important matters (or just get away from plebeians). Comes complete with tables for scribes to sit and take notes, or an audience if there is an important debate. Also includes stools for your guards and less important associates.
The Inner Sanctum of Sunfury Spire was outfitted for high-profile trials and important pleas to the ruling body. In short, no more waving to the lord on your way to the priest trainers.
Speaking of which, the priest and mage quarters now have desks.
The bazaar now has an eatery as well as a row of tents for merchants and the like. The Murder Row has tents for the shady types.
...That about covers it, yep.
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I think the Bazaar would be great to start up some IC buisinesses (ie. Tailors or Blacksmiths). I'm considering making a merchant now, nice work Rigley!
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'Lo everyone!
Rigley here has a present for you all, though he's a bit occupied, so I'm filling in for the mean time! Never the less, Rigley along with a few other GMs have been piecing together a massive new RP area using the custom patch that was recently implemented into the server!
We're running into a bit of a hiccup though, so this is where you all come in!
We're looking for a name for this place. The basic backstory of this location was that it was once a Farstrider Outpost out in the midst of current-day Plaguelands. When the Scourge came romping along and forced an evacuation. However, the Blood Elves were a bit quicker on repairing the outpost than they were Silvermoon, given that it's up and running now!
Below are a few Screenshots of the location. Feel free to post here with suggestions for names!
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Arcanoble Anchorage
Purgeplague Peak
Velen Village
Trueshot Temple
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Elftown
looooooooooooooooooooooooooooooooooooooooooljk
Longwalk Post
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Ahem.
Although I hate to step in and toss this out after the question was posed, it turns out we did decide a name prior!
The village's name is to be Sun's Ascent. We'll have a custom teleporter up and running once the work with the interior structures is complete. You'll need the custom patch to view the area.
Thanks for the suggestions regardless! Apologies for the mix ups.
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Giving you a reminder of that Alliance outpost in the Barrens; as well as a Tauren camp. There's the reminder. Yup.
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Less is more, right? I was hoping if the doors at the Goldshire blacksmith could be.. Removed! It feels a tad silly for that place to have two doors, and when one is busy in the blacksmith it's hard to get that person into the RP for the doors block all sight. To me that place always felt more as a "Walk in and do your thing" building, but with those doors, being inside isolates you from the rest of the town.
It would be nice to just be able see those people, walk up to them and go "Sup, what'cha making?" ^^
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(11-12-2012, 04:16 AM)Psychyn Wrote: Less is more, right? I was hoping if the doors at the Goldshire blacksmith could be.. Removed! It feels a tad silly for that place to have two doors, and when one is busy in the blacksmith it's hard to get that person into the RP for the doors block all sight. To me that place always felt more as a "Walk in and do your thing" building, but with those doors, being inside isolates you from the rest of the town.
It would be nice to just be able see those people, walk up to them and go "Sup, what'cha making?" ^^
I agree... the blacksmith doors should be removed, for an IC reason as well - Blacksmiths need good ventilation when they're in use, to prevent the buildup of toxic gasses involved in the smelting and smithing processes.