It is no secret that CotH's quest for obtaining Cataclysm is a widely discussed topic. Now, I do not mean to mislead you. This post has little to do with said subject in regards to its process. However, all I wish to do is speak my opinion on the matter. I do not wish to start conflict and this is not a debate thread. (Do not fret, this is a positive post... Relatively.)
I think many would agree with me when I say that Cataclysm seemed cool when we first heard about it. Come launch date we bought it. Rolled a Goblin because we knew everyone would be rolling Worgen. We logged in and started playing. Hours pass and we have yet to leave the starting zone, but it's no biggie. Its fun right? But something seems wrong, the quests just get weirder and weirder and soon they become absolutely ridiculous. We become a Goblin weed whacker and a town explodes out of a box! So we get to box-town, fend off some Pigmy and begin to think: Okay, well, I've had enough of this for now. Lets try a Worgen! So we roll a Worgen, its pretty darn cool at first. But it slowly begins to merge into a depressing slum like the Goblin starter area did and the horribly done British voice acting just added to the depression. And it seems to drag on just about forever. We stop. We go ahead and start playing our mains again. Or possibly roll another Blood Elf or Human just to experience the new-formed Azeroth without having to go through the painful starter areas of the Worgen and Goblins. We play around but soon find out that it's suddenly much easier to get into a group for BG's and Dungeons. So the Q pops and you port to the BG, we play a round of WSG and port back only to find that we have leveled... Twice! And suddenly we now have enough honor to buy everything needed for a level 19 twink at level twelve! We think: Sweet! This is awesome! But we slowly begin to realize that it is just as easy for everyone else, so we get bored. We decide to do a dungeon. So that Q pops and we port to RFC. Seven minutes later we get a satchel of helpful goods and a few silvers and a fancy achievement-like thing! So we port out of the Dungeon and enjoy our loot for a few minutes, then the next Q pops. We think: Great! Another dungeon Q. After this one I can go quest! So we kill the boss and port out of the dungeon.
This process repeats itself until we are level 50 four hours later. We think to ourselves: Wow, I have never leveled this fast before! Awesome! So we log off, go to sleep, dream about Cataclysm and wake up the next morning before work or school just to play again for a few minutes.
We are now almost level 60 on our second day! We are making great progress! But we stop to think... What have we been doing for 50 levels? Oh, that's right. We've been standing in Stormwind or Orgrimmar between the bank, our class trainer and the auction house for convenience waiting for dungeon and BG Q's to pop. It has just occured to ourselves that we haven't even been out to see the new environments of Cataclysm! Because leveling by dungeon Q's is so much easier than doing Quests. Plus, if we went anywhere we'd have to run all the way back to train our new abilities when we level up again in five minutes.
We think to ourselves Meh, no problem. I'm sure it gets better at 80-85. So we keep doing dungeons and soon we realize: Wait, everyone in my group is on another server... We begin to realize that dungeons just aren't the same anymore. We don't have that fun feeling we used to when we've been in LFG for three hours trying to get a group together and we finally have our tank, healer and DPS, but wait. Someone has to be at the summoning stone! So two of the players run to the instance and half an hour later we get in! The instance lasts maybe an hour, (because we weren't overly OP, getting blues from every single quest and boss in a dungeon finder.) We were actually wearing greens! We felt so accomplished when we defeated Herod and all those Scarlet guys that come running in at the end! No. Instead we group with people we don't even know and won't even meet again after this dungeon. We begin to think: What happened?
Well, in summary. The game's too easy and we miss BC!
Now, to the real point. I feel that Cataclysm is totally wrong for WoW PvE-wise. It's decent I guess for PvP and it completely sucks for dungeons. However, I do feel that Cataclysm is the best thing that could have happened for RP. We have the war between the Horde and the Alliance fueled to a greater degree than ever before. We have Mount Hyjal and Nordrassil to finally RP in. Almost every zone has something awesome going on. Should I even mention Gilneas? It will probably be the new Booty Bay when we switch over.
The reason I decided to make this post was because I watched this video on YouTube and thought to myself: This is awesome... (Be sure to hover over the video to see the annotations and to begin your journey into post apocalyptic Azeroth.)
I think many would agree with me when I say that Cataclysm seemed cool when we first heard about it. Come launch date we bought it. Rolled a Goblin because we knew everyone would be rolling Worgen. We logged in and started playing. Hours pass and we have yet to leave the starting zone, but it's no biggie. Its fun right? But something seems wrong, the quests just get weirder and weirder and soon they become absolutely ridiculous. We become a Goblin weed whacker and a town explodes out of a box! So we get to box-town, fend off some Pigmy and begin to think: Okay, well, I've had enough of this for now. Lets try a Worgen! So we roll a Worgen, its pretty darn cool at first. But it slowly begins to merge into a depressing slum like the Goblin starter area did and the horribly done British voice acting just added to the depression. And it seems to drag on just about forever. We stop. We go ahead and start playing our mains again. Or possibly roll another Blood Elf or Human just to experience the new-formed Azeroth without having to go through the painful starter areas of the Worgen and Goblins. We play around but soon find out that it's suddenly much easier to get into a group for BG's and Dungeons. So the Q pops and you port to the BG, we play a round of WSG and port back only to find that we have leveled... Twice! And suddenly we now have enough honor to buy everything needed for a level 19 twink at level twelve! We think: Sweet! This is awesome! But we slowly begin to realize that it is just as easy for everyone else, so we get bored. We decide to do a dungeon. So that Q pops and we port to RFC. Seven minutes later we get a satchel of helpful goods and a few silvers and a fancy achievement-like thing! So we port out of the Dungeon and enjoy our loot for a few minutes, then the next Q pops. We think: Great! Another dungeon Q. After this one I can go quest! So we kill the boss and port out of the dungeon.
This process repeats itself until we are level 50 four hours later. We think to ourselves: Wow, I have never leveled this fast before! Awesome! So we log off, go to sleep, dream about Cataclysm and wake up the next morning before work or school just to play again for a few minutes.
We are now almost level 60 on our second day! We are making great progress! But we stop to think... What have we been doing for 50 levels? Oh, that's right. We've been standing in Stormwind or Orgrimmar between the bank, our class trainer and the auction house for convenience waiting for dungeon and BG Q's to pop. It has just occured to ourselves that we haven't even been out to see the new environments of Cataclysm! Because leveling by dungeon Q's is so much easier than doing Quests. Plus, if we went anywhere we'd have to run all the way back to train our new abilities when we level up again in five minutes.
We think to ourselves Meh, no problem. I'm sure it gets better at 80-85. So we keep doing dungeons and soon we realize: Wait, everyone in my group is on another server... We begin to realize that dungeons just aren't the same anymore. We don't have that fun feeling we used to when we've been in LFG for three hours trying to get a group together and we finally have our tank, healer and DPS, but wait. Someone has to be at the summoning stone! So two of the players run to the instance and half an hour later we get in! The instance lasts maybe an hour, (because we weren't overly OP, getting blues from every single quest and boss in a dungeon finder.) We were actually wearing greens! We felt so accomplished when we defeated Herod and all those Scarlet guys that come running in at the end! No. Instead we group with people we don't even know and won't even meet again after this dungeon. We begin to think: What happened?
Well, in summary. The game's too easy and we miss BC!
Now, to the real point. I feel that Cataclysm is totally wrong for WoW PvE-wise. It's decent I guess for PvP and it completely sucks for dungeons. However, I do feel that Cataclysm is the best thing that could have happened for RP. We have the war between the Horde and the Alliance fueled to a greater degree than ever before. We have Mount Hyjal and Nordrassil to finally RP in. Almost every zone has something awesome going on. Should I even mention Gilneas? It will probably be the new Booty Bay when we switch over.
The reason I decided to make this post was because I watched this video on YouTube and thought to myself: This is awesome... (Be sure to hover over the video to see the annotations and to begin your journey into post apocalyptic Azeroth.)

Chieftain Muyoh Wolftotem - Chieftain of the Wolftotem Tribe