10-13-2009, 06:54 AM
Ok, this thought occurred to me, in the course of discussing the Defense Contractor idea.
But I believe I'd need GM approval to utilize this RP.
It works like this.
Items that can only be obtained in a raid are classed as "Rare"
Items that only come from mobs are classed as "Exotic"
The idea is, for Exotic items, my guild farms them. Naturally this only applies to Bind-on-Equip stuff. ICly, the guild labels the items as having been crafted by the guild ((and for all intents and purposes in the RP, they have been)). They then sell the items to the consumer that wishes them.
In the case of the Rare items, it's a bit more complicated, and this is where the GM approval partially comes in. Say we have a sword that drops in Zul'Gurub. Party A wants the sword, and I have it listed as being available for purchase from my guild. The cost for all Rare items would be 360g. There's a reason for this.
After the RP, the consumer would take 350g and purchase a Silver Token. They would give the 10g extra to my guild. The GM could then reward them with the item for the Token, but the RP of things is that my guild produced the item and they bought it from us.
Now, could this work as a method of ICly obtaining gear? Obviously the Legendary stuff is still out of the question, but in terms of other gear could we do it?
I was also thinking about applying this to other aspects of Warcraft. For example, breeding companion pets to sell. The farm is OOC, but what if I had a section of the guild that was solely responsible for capturing and breeding companion pets, ((at least the ones that exist in Azeroth and can be bred. Things like the Mini Diablo would not be sold)). That could work ICly as well, couldn't it?
Some thoughts and ideas for this would really be appreciated
Edit: To further limit things, and because I neglected to mention this before, the quality of the item factors in on whether we sell it.
Epic stuff would only be open to those Revered or Exalted.
Rare stuff would be open to Friendly or higher.
And those neutral to the faction could only purchase Uncommon or lower goods.
This only applies to the Rare and Exotic goods, however. Goods acquired through professions would more than likely be open to anyone.
I think there would also be a list of restricted materials, like Saronite for instance, due to it's IC properties of inflicting madness upon the wield. That'd be a highly hazardous material, so it'd probably have a much higher price due to the working conditions. ((Assuming the GM's would allow that sort of thing to be sold ICly.)) And since it's so hazardous, that'd definitely take either a high price tag or a high rep with the guild to even warrant a discussion on purchasing it.
But I believe I'd need GM approval to utilize this RP.
It works like this.
Items that can only be obtained in a raid are classed as "Rare"
Items that only come from mobs are classed as "Exotic"
The idea is, for Exotic items, my guild farms them. Naturally this only applies to Bind-on-Equip stuff. ICly, the guild labels the items as having been crafted by the guild ((and for all intents and purposes in the RP, they have been)). They then sell the items to the consumer that wishes them.
In the case of the Rare items, it's a bit more complicated, and this is where the GM approval partially comes in. Say we have a sword that drops in Zul'Gurub. Party A wants the sword, and I have it listed as being available for purchase from my guild. The cost for all Rare items would be 360g. There's a reason for this.
After the RP, the consumer would take 350g and purchase a Silver Token. They would give the 10g extra to my guild. The GM could then reward them with the item for the Token, but the RP of things is that my guild produced the item and they bought it from us.
Now, could this work as a method of ICly obtaining gear? Obviously the Legendary stuff is still out of the question, but in terms of other gear could we do it?
I was also thinking about applying this to other aspects of Warcraft. For example, breeding companion pets to sell. The farm is OOC, but what if I had a section of the guild that was solely responsible for capturing and breeding companion pets, ((at least the ones that exist in Azeroth and can be bred. Things like the Mini Diablo would not be sold)). That could work ICly as well, couldn't it?
Some thoughts and ideas for this would really be appreciated

Edit: To further limit things, and because I neglected to mention this before, the quality of the item factors in on whether we sell it.
Epic stuff would only be open to those Revered or Exalted.
Rare stuff would be open to Friendly or higher.
And those neutral to the faction could only purchase Uncommon or lower goods.
This only applies to the Rare and Exotic goods, however. Goods acquired through professions would more than likely be open to anyone.
I think there would also be a list of restricted materials, like Saronite for instance, due to it's IC properties of inflicting madness upon the wield. That'd be a highly hazardous material, so it'd probably have a much higher price due to the working conditions. ((Assuming the GM's would allow that sort of thing to be sold ICly.)) And since it's so hazardous, that'd definitely take either a high price tag or a high rep with the guild to even warrant a discussion on purchasing it.
Mistress Sylea Moonwhisper - Human - Azeroth Trade Syndicate
Baroness Ariannah Timaeus - Human - The Scourgebane Trinitus
Valishna- Draenei - Unaffiliated
Baroness Ariannah Timaeus - Human - The Scourgebane Trinitus
Valishna- Draenei - Unaffiliated