01-19-2013, 05:37 PM
Most everyone who plays on this server knows that events are an important part of the server for spurring up RP, getting characters to meet other characters and all around keeping us busy when we’d otherwise be sitting around the OOC zone. They happen often, at least once a week and can be run by anyone.
Running events can sometimes be hectic. The DMs have a lot on their plate, such as remembering where things are, boss dialogue, keeping track of rolls and making sure no one gets a turn skipped. It’s not as easy as some people tend to think. It gets even harder when the DM is bombarded with questions and suggestions by players, or when players refuse to follow rules.
It can be very frustrating when a DM is trying to run an event and people keep assuming things and pestering the DM with what they think is right. I’m not sure about everyone else, but in my events, there is some etiquette I’d like the players to follow.
This is copyrighted to Immy, but I’m going to use it anyway. Nothing irritates me more than someone trying to play the big hero who snips out cheesy one-liners at the boss and expects to be a big deal in the event. It can get annoying and it can make the DM spiteful to the character. Everyone is equal in an event unless otherwise said. Everyone is the hero. Please stop trying to make the character more important than anyone else.
We’re all guilty of doing this at one point in time. The room was a trap, everyone has to flee the area before the monsters get them or the roof falls down on our heroes. However…everyone wants to seem the tragic caring hero and wants to be the last person to leave the situation. This gets to the point where people just stand around waiting for someone to move first so they can be the last one out.
This is annoying to no end. It does not make someone look a hero…it makes that person hold up the event. When the DM gives a queue that it’s time to leave…please just leave. Don’t hold up the event to be the last one out.
Another thing I see a lot is players trying to get the DM to have event NPCs recognize a character. Please don’t ask people to do this. If they’ve heard of the character, then great. If not, don’t act like the character is a huge deal, most of all if the event contains lore figures. As far as they know, the character doesn’t even exist. This can also distract the DM from the event when they have to respond to whispers asking if a character can be important.
This has happened to me a few times, and let me say, it sours the whole mood for me. Let the DM run their event. If anyone thinks it could have been done better another way, post in their feedback thread. Do not whisper the DM during the event and start telling them how they should do it. Frankly, it’s rather insulting. Unless it’s a huge deal, such as skipping over turns constantly/ignoring someone, just let the DM run the event the way they want to run it. If a person dislikes how an event is run, then the best thing to do is not attend future events. Don’t try to control what the DM does/how they set it up.
This also goes for giving the DM ‘advice’ for how to run the event. The DM had something in mind well before the event started and changing in the middle of it is not something that can be, or really should be done. Once again, if advice has to be given, do it in the feedback thread after the event is over.
This is something I see in almost every combat event ever done. There is a big baddie who the group has been working on getting too and taking down for almost the whole event. This is the end boss, the guy who sticks out like a sore thumb. After a long battle, the DM calls for everyone to roll and that the highest roll gets the honor of striking down the big bad. Someone rolls a 100 and emotes their kill, no matter how epic or simple it may be…
And then they start to brag about it both ICly and OOCly. Several people have complained to me about this, which is one of the reasons I try not to say who exactly kills the big-baddies in my events. I can understand what they’re getting at too. It really gets upsetting that someone is essentially rubbing it in your face because the Random Number Generator [RNG] gave them a better number. It’s not cool, yo.
Taking down the villain is a group effort, not one person should ever take credit unless they were up there soloing it with no help from anyone else. If the character is one who would take it that way and brag about it, so be it, but know it’s not going to earn them any friends. Bragging about it OOCly is just something that should not be done, it’s kind of degrading to everyone else who was involved in the event.
I’ve seen this happen and have heard about it far too often. Players will be given IC instructions; sometimes this comes OOCly over Raid Warning messages. Everyone gets out into the event zone and…someone starts to do something that the event isn’t even about, or they just don’t follow the rules. Soon after the other players get irritated that someone isn’t listening to the rules, and the event fades into a whole mess up OOC chatter of trying to prove each other wrong.
When a DM states what the event is about and how it should be done, follow these rules. There should be no argument about it. Saying a character would do something that way is not an argument, it just means the player should have brought a different character to the event that would follow the instructions. Disobeying the rules will frustrate the DM who is trying to keep things going, frustrate the players and just slow the event down in general and make it hard to enjoy.
If a DM lists rules for the event, please follow them, no matter what the character would do. This also goes for if the DM tells you to whisper/whatever them when special items/attacks/someone investigates something. Following emotes can be hard.
I’ve only seen this happen a couple of times, enough so that it’s not really a big deal, but I feel it should be mentioned anyway. When trying to host an event, the last thing a DM should have to worry about is two players attacking each other in the middle of it. If two characters really need to duke it out, wait until after the event, don’t give the DM another headache to follow and fix.
This is all I can think of for now. Everyone is free to add to it or make their own. I know I’ve covered most of the things that have bothered me or bothered those who I talk to often enough.
Running events can sometimes be hectic. The DMs have a lot on their plate, such as remembering where things are, boss dialogue, keeping track of rolls and making sure no one gets a turn skipped. It’s not as easy as some people tend to think. It gets even harder when the DM is bombarded with questions and suggestions by players, or when players refuse to follow rules.
It can be very frustrating when a DM is trying to run an event and people keep assuming things and pestering the DM with what they think is right. I’m not sure about everyone else, but in my events, there is some etiquette I’d like the players to follow.
- A character is not the big damn hero.
This is copyrighted to Immy, but I’m going to use it anyway. Nothing irritates me more than someone trying to play the big hero who snips out cheesy one-liners at the boss and expects to be a big deal in the event. It can get annoying and it can make the DM spiteful to the character. Everyone is equal in an event unless otherwise said. Everyone is the hero. Please stop trying to make the character more important than anyone else.
- ‘Last one out’
We’re all guilty of doing this at one point in time. The room was a trap, everyone has to flee the area before the monsters get them or the roof falls down on our heroes. However…everyone wants to seem the tragic caring hero and wants to be the last person to leave the situation. This gets to the point where people just stand around waiting for someone to move first so they can be the last one out.
This is annoying to no end. It does not make someone look a hero…it makes that person hold up the event. When the DM gives a queue that it’s time to leave…please just leave. Don’t hold up the event to be the last one out.
- ‘My character is a big deal’
Another thing I see a lot is players trying to get the DM to have event NPCs recognize a character. Please don’t ask people to do this. If they’ve heard of the character, then great. If not, don’t act like the character is a huge deal, most of all if the event contains lore figures. As far as they know, the character doesn’t even exist. This can also distract the DM from the event when they have to respond to whispers asking if a character can be important.
- Telling the DM how to run their event
This has happened to me a few times, and let me say, it sours the whole mood for me. Let the DM run their event. If anyone thinks it could have been done better another way, post in their feedback thread. Do not whisper the DM during the event and start telling them how they should do it. Frankly, it’s rather insulting. Unless it’s a huge deal, such as skipping over turns constantly/ignoring someone, just let the DM run the event the way they want to run it. If a person dislikes how an event is run, then the best thing to do is not attend future events. Don’t try to control what the DM does/how they set it up.
This also goes for giving the DM ‘advice’ for how to run the event. The DM had something in mind well before the event started and changing in the middle of it is not something that can be, or really should be done. Once again, if advice has to be given, do it in the feedback thread after the event is over.
- Bragging about ‘getting the kill’.
This is something I see in almost every combat event ever done. There is a big baddie who the group has been working on getting too and taking down for almost the whole event. This is the end boss, the guy who sticks out like a sore thumb. After a long battle, the DM calls for everyone to roll and that the highest roll gets the honor of striking down the big bad. Someone rolls a 100 and emotes their kill, no matter how epic or simple it may be…
And then they start to brag about it both ICly and OOCly. Several people have complained to me about this, which is one of the reasons I try not to say who exactly kills the big-baddies in my events. I can understand what they’re getting at too. It really gets upsetting that someone is essentially rubbing it in your face because the Random Number Generator [RNG] gave them a better number. It’s not cool, yo.
Taking down the villain is a group effort, not one person should ever take credit unless they were up there soloing it with no help from anyone else. If the character is one who would take it that way and brag about it, so be it, but know it’s not going to earn them any friends. Bragging about it OOCly is just something that should not be done, it’s kind of degrading to everyone else who was involved in the event.
- Not listening to event rules
I’ve seen this happen and have heard about it far too often. Players will be given IC instructions; sometimes this comes OOCly over Raid Warning messages. Everyone gets out into the event zone and…someone starts to do something that the event isn’t even about, or they just don’t follow the rules. Soon after the other players get irritated that someone isn’t listening to the rules, and the event fades into a whole mess up OOC chatter of trying to prove each other wrong.
When a DM states what the event is about and how it should be done, follow these rules. There should be no argument about it. Saying a character would do something that way is not an argument, it just means the player should have brought a different character to the event that would follow the instructions. Disobeying the rules will frustrate the DM who is trying to keep things going, frustrate the players and just slow the event down in general and make it hard to enjoy.
If a DM lists rules for the event, please follow them, no matter what the character would do. This also goes for if the DM tells you to whisper/whatever them when special items/attacks/someone investigates something. Following emotes can be hard.
- Infighting
I’ve only seen this happen a couple of times, enough so that it’s not really a big deal, but I feel it should be mentioned anyway. When trying to host an event, the last thing a DM should have to worry about is two players attacking each other in the middle of it. If two characters really need to duke it out, wait until after the event, don’t give the DM another headache to follow and fix.
This is all I can think of for now. Everyone is free to add to it or make their own. I know I’ve covered most of the things that have bothered me or bothered those who I talk to often enough.
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For all your weight and height needs. | New to CotH? Click here!
Get the custom patch here! | On a Mac? Want to play Cata? Look here!
![[Image: Da8y3O0.gif]](http://i.imgur.com/Da8y3O0.gif)
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