Posts: 2,137
Threads: 123
Joined: Jul 2010
... Hm, Rigley.
The eastern most building in the Dawnstar Village, the one with a bed on the first floor and the platform/doorless room on the second. I'd rather convert it to a buidling more suited to therapy. (I don't think anyone uses it.)
Could we possibily discuss it?
Posts: 3,957
Threads: 270
Joined: Nov 2009
Trying to remember which one that is...
If I catch you online when I get back home we'll talk about it!
Posts: 1,280
Threads: 91
Joined: May 2009
02-01-2012, 07:01 AM
(This post was last modified: 02-01-2012, 07:02 AM by DaveM.)
Hmmm... Here go random thoughts:
-Pubs, Inns, Clubs per'aps?
-Manors nearer to hubs?
-Mmm, military-ish training facility for merc/paramilitary RP?
-Maze-like anything-s for DM's events?
Since so much awesome is out there - Not a location, but perhaps someone would like to throw up a (tourism add!) guide to all the awesome places with RP potential that -do already- exist? And perhaps quickest-routes too? And it could recieve submissions from anyone and get added to the OP? /shrug
Posts: 2,195
Threads: 112
Joined: Aug 2011
Any chance of throwing an empty tent or two in Sen'jin?
Posts: 3,957
Threads: 270
Joined: Nov 2009
I'd need some better examples of places to put such things, Dave!
Tents and camps are always manageable, though.
Posts: 3,957
Threads: 270
Joined: Nov 2009
Almost done with Hearthglen! Next on the agenda will be finishing up Mardenhold Keep and finishing my decorating inside of the tavern. May move to the Sanctuary from there, but there isn't -too- much to do.
Posts: 536
Threads: 44
Joined: Dec 2010
Cut-Throat Alley? :3
He's just a hero
In a long line of heroes
Looking for something
Attractive to save
- Soup Star Joe
Ongoing Personal Projects:
NIL
Posts: 3,957
Threads: 270
Joined: Nov 2009
Specific suggestions are appreciated-- What of the alley?
Posts: 536
Threads: 44
Joined: Dec 2010
There are two main rooms, an external and internal, and one street section in the alley.
I think that making the external, outermost one a lounge or a bar of sorts might serve to be a logical and useful 'front' that can promote walk-in RP for illicit dealings of more criminal nature. It is oft that guild-specific RPs tend to sink into black holes where non-Guild Members cannot participate in; with such a 'front', it allows for non-Guildies to be involved in the RP of whichever guild might for that time claim the alley. I am also thinking more along the lines of a casino-isque/lounge concept for that room, which also provides RP of a different nature than usual taverns. Think high-class human establishment, palatial decorations, chandeliers, and the likes.
For the street itself, I think that it makes logical sense that crates and wooden boxes be kept there, such as the weaponbox gobject and the likes, as such contrabands and smuggled goods would be safely kept there until it could be disseminated or transported out.
Finally, I think the innermost room is quite fine, but a wardrobe, a desk and '.lookup object round table' placed beside the table might look nice. Always loved the deeper mahogany of that gobject.
He's just a hero
In a long line of heroes
Looking for something
Attractive to save
- Soup Star Joe
Ongoing Personal Projects:
NIL
Posts: 3,155
Threads: 190
Joined: Jan 2010
I would suggest on what's left of Mimiron's Anchorage...
1) A goblin transpolyporter (doesn't need to be functioning, just there) to the Southern side of the house on the North (Gnome) island.
2) Some series of wooden planks or metal sheets to connect the two islands; South and North.
Thanks for considering!
Posts: 3,957
Threads: 270
Joined: Nov 2009
UPDATE:
-Decked out the Cut Throat Alley Bar. It's spiffy!
-Made a bridge between the two Islands Which Shall Not Be Spoken Of.
-Hearthglen is finished, as is the Hearthglen Sanctuary.
Posts: 536
Threads: 44
Joined: Dec 2010
(02-03-2012, 01:47 PM)Rigley Wrote: -Made a bridge between the two Islands Which Shall Not Be Spoken Of.
That of the North and South? /gasp. <3
He's just a hero
In a long line of heroes
Looking for something
Attractive to save
- Soup Star Joe
Ongoing Personal Projects:
NIL
Posts: 1,683
Threads: 186
Joined: Nov 2009
Is there any way that, perhaps, Zeramas could be spruced up a bit? It's quite a nice place for villainy of all sorts, and a tad more manageable than the Catacombs.
"Every gun..."
"...Makes its own tune."
~ The Good, the Bad, and the Ugly ~
Posts: 3,957
Threads: 270
Joined: Nov 2009
So, I've been asked to go decorate most (I don't believe all, but most) of the battleground locations to make them suitable for RP.
Make of that what you will.
In other news, for my future reference I need to modify Raven Hill a bit.
Posts: 8,078
Threads: 553
Joined: Jan 2008
-ALL- the battlegrounds?
Sweeeet. Man you do so much work.
△Move along.△
△
△△
△△△
△△△△
|