06-29-2011, 10:07 AM
So, this really is just a prototype and WIP. May be the original, may not be. It's a modification of the traditional roll system. 6 HP, roll 100, +50 crits, no counters. It's mainly made to use armor types and weapons. So, I'll begin with armor types. DISCLAIMER: You do not have to use this. It is merely out there for reference, in case you want to.
Full Plate; Character gets 1 more HP point, as well as a +10 to defensive rolls, as Full Plate is very hard to get through. However, their opponents also receive a +20 to all Defensive rolls, due to Plate limiting how quick they can be.
Minor Plate; This is plate that has more movable joints. Character gets all the bonuses of the full plate. The opponent gets a +10 to all Defensive rolls.
Selective Plate; This is the Plate that perhaps only covers their chest. In this case, they get a +20 to rolls that attack that area. Offense is not affected.
Full Plate; Character gets 1 more HP point, as well as a +10 to defensive rolls, as Full Plate is very hard to get through. However, their opponents also receive a +20 to all Defensive rolls, due to Plate limiting how quick they can be.
Minor Plate; This is plate that has more movable joints. Character gets all the bonuses of the full plate. The opponent gets a +10 to all Defensive rolls.
Selective Plate; This is the Plate that perhaps only covers their chest. In this case, they get a +20 to rolls that attack that area. Offense is not affected.
![[Image: OmtDPPC.png]](http://i.imgur.com/OmtDPPC.png)
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