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Well, as the title suggests, I have a few questions on deathknights and their abilities/runeblades.
1: Would a 3rd gen. deathknight be in possession of a vampiric runeblade?
2: If a deathknight specializes in a certain aspect, would that limit his spellbook to just that aspect's spells?
3: This question is sort of for my DK. If he was a blood spec. deathknight, would it be considered OP if his blade drains the enemies spilt blood to re-energize him? Not like, drinks a drop of blood, he's on roids. More like, drain a small puddle of blood, maybe a cut will heal itself.
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1. For you purposes of your Deathknight, Exceptionally unlike on the border of a straight no.
2. DK's are trained in all three arts, a one specialised in say blood will be able to use frost magic, just don't expect him to whip up a snow storm or raise a undead legion except for their humble and loyal ghoul.
3. I see no major problem with this, seeing as blood Death knights have healing moves already (Blood worms, blood tap, even blood presence). Just make sure to get the proportions right, which from your example sounds kinda right.
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IT won't matter anyways Gin, your DK was a victim to my blade
"If you don't try to save one life you'll never save any!"
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To elaborate on the swords, I think the "vampiric runeblades" were more of artefacts discovered or made by the Lich King, while the swords used by the Acherus death knights are "just" swords inscribed with runes. This gives the Acherus death knights more freedom and flexibility since they can essentially take up any blade and make it their runeblade while the so called 2nd generation death knights were bound to a specific blade for their power.
For the other questions you've already gotten good answers, but generally if there is an in-game spell for your class, you can use it ICly. The only things that the GMs have been worried about in the past (and I imagine it's still the case) is the spells/abilities that can be easily abused for Metagaming, such as mindreading/controlling.
All makt åt Tengil, vår befriare!
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Aah, new question now that I think about it. Thanks in advance.
In the beggining quests, deathknights are told that they must kill to sate their hunger otherwise it would cause them pain. Is this in a literal sense or a metaphorical sense that they have to kill?
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Literal. All Death Knights have a need to kill.
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Avitz Wrote:1. For you purposes of your Deathknight, Exceptionally unlike on the border of a straight no.
2. DK's are trained in all three arts, a one specialised in say blood will be able to use frost magic, just don't expect him to whip up a snow storm or raise a undead legion except for their humble and loyal ghoul.
3. I see no major problem with this, seeing as blood Death knights have healing moves already (Blood worms, blood tap, even blood presence). Just make sure to get the proportions right, which from your example sounds kinda right.
I don't expect them to be raising legions of undead at all.
That's necromancer shtuff. :l
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That's not what I meant by legion

.
Those ghouls are really crappy and weak.
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I think that's what Vent meant, though.
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Legion of Ghouls = Army of the Dead
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That's not the point. :D
My point is the ghouls a necromancer uses are vastly superior to the DK ghouls. :D :D :D
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If they mass produce. Also, Necromancers have more variety. But a 1v1 both Melee Ghoul would be 'bout equal.