Posts: 4,508
Threads: 267
Joined: Jun 2010
Ahh... Yea, Shivala probably can't come, then. Currently, she's going to Eastern Plaguelands to get something for a friend.
Posts: 2,137
Threads: 123
Joined: Jul 2010
Redis will come.
However, I echo Astus' question about what undead we can bring and how many. Redis is totally bringing Lilian along.
Posts: 3,452
Threads: 216
Joined: Apr 2010
We'll probably make a special rule, like either the undead or the master have less HP, and neither get roll bonuses since they get two attacks per round.
Or you can get roll bonuses but alternate each round between attacking with the master and the undead.
Posts: 2,592
Threads: 165
Joined: Feb 2010
When we bring up our minions we moreso mean how many of them we can bring to roll on their own. Technically we specialize in our zombies.
Posts: 3,452
Threads: 216
Joined: Apr 2010
How about two minions each?
You and Redis can have a pokemon battle.
Posts: 902
Threads: 62
Joined: May 2010
How about they can have as many minions as they have health. Say, they have 5 health. They could have 4 1hp minions, and just use them to attack in order.
Posts: 2,592
Threads: 165
Joined: Feb 2010
So five health = 4 minions??
And what do you mean by they attack in ordeR?
Posts: 2,187
Threads: 123
Joined: Aug 2010
All minions having only one health, though, seems odd. Some minions would be weak physically *cough Arken cough*, and would thus be easy to kill. Others? Not as easy to kill. Or... Unkill... Whatever.
Posts: 3,452
Threads: 216
Joined: Apr 2010
I was thinking that the necromancers battle each other and have an equal number of minions.
Then to even it out the lasting necromancer can fight Railey on her giant robot.
That's if you guys are fine with that.
Posts: 902
Threads: 62
Joined: May 2010
Well, you could have 4 1 health minions, or 2 2 health minions, or one 4 health minion, yourself being a one hit. Though the opposite player would have to get through whatever minions you play to get to you. And you could not attack with more than one minion per turn, so as not to give you 5 attacks per 1 of the person your fighting.
Add in whatever bonusses you deem appropriate (For example, a life bonus would mean more minions rather than more actual health) or a increase in rolls for minions, and voilla, minioney prestige.
Posts: 2,592
Threads: 165
Joined: Feb 2010
So basically by using my own health I get to have minions? :l
Posts: 902
Threads: 62
Joined: May 2010
Yeah. But you, as a weak clothie, can't be hit untill they get through your horde of undead beasties.
Posts: 2,187
Threads: 123
Joined: Aug 2010
Except... Even a wimpy clothie squishy isn't a 1-hitter-quitter.
Posts: 4,508
Threads: 267
Joined: Jun 2010
Matters the hit. If you get whammed in the chest by a Bonecrusher, you'll be out.
Posts: 8,078
Threads: 553
Joined: Jan 2008
It'd be so awesome if these were all trust fights.
But anyhow, I'm gonna play devil's advocate here. How would this bet determined ICly? I mean, what defines a prestige class? Are they more powerful than normal classes? I've always been of the opinion that... not for the most part. Just like normal classes, they have their merits and flaws.
So, basically what I'm getting at, what's barring let's say, a warrior from joining other than OCC rules? And saying a warrior couldn't win doesn't cut it, they most certainly could. As well as any other class.
△Move along.△
△
△△
△△△
△△△△