03-13-2014, 03:47 PM
Spoiler:
"Nightsong" Extended Version, which features music played in the zone.
![[Image: TLKSrUR.png]](http://i.imgur.com/TLKSrUR.png)
“The Call to Hyjal” is a series of event chains that tell the tales of Mount Hyjal as per the Cataclysm storyline. The RP events are adapted from the actual questlines from the game, tweaked for RP and an emphasis on team efforts. Adventurers of all walks of life will join the Guardians of Hyjal, a subgroup of the Cenarion Circle, in battling the Twilight’s Hammer Cult and the maddened fire elements as Ragnaros rises from the Throne of Flame in hopes to destroy Nordrassil, the World Tree.
Hero players will be given opportunities to affect the world directly through their actions. At critical points, crucial lore figures such as Ysera and Malfurion Stormrage will appear to interact directly with player characters. In addition, the server’s residential Green Dragon, Shalara, will appear periodically to guide the players as they venture around the mountain to defend it against the Twilight’s Hammer.
Although the nature of the story has a bigger focus on the involvement of druids from the Cenarion Circle, all player characters of all walks of life, regardless of class and race, are invited to the Hyjal story. Player interactions and involvement, though they do not necessarily change the core lore, will be able to directly affect the environment based on the Good End, Bad End system of event outcome.
![[Image: pn00dOT.png]](http://i.imgur.com/pn00dOT.png)
“GOOD END, BAD END” MISSION OBJECTIVES
On certain events, the stakes are raised to very dangerous levels as our heroes fight to push back the Twilight’s Hammer. Although the lore heads for the direction of eventual success from our heroes, this does not mean that causalities will not happen and good endings are guaranteed. Mission objectives will set up with possibilities for failure, ranging from falling back from a push from the Twilight’s Hammer, destruction upon an area, or death to a group of NPCs or even players.
Good-End-Bad-End Events (GEBE’s) will have a RW system in which players must make their moves and rolls determine their successes. Specifics will apply depending on the event.
DIRECT PLAYER PROGRESS IN ENVIRONMENTAL CHANGES
“The Call to Hyjal” event line encourages direct involvement from the players beyond simply facing the Twilight’s Hammer and culling down enemies. Sections of the forest can be healed, trees replanted, shrines reclaimed, and enemy lines quelled to ensure safety and recovery for the mountain. As players accomplish mission objectives, more of the zone will be freed for open roleplay.
Spoiler:
![[Image: hyjal_chpt1.png]](http://s26.postimg.org/sa0cxg9q1/hyjal_chpt1.png)
From the very start of the event line, only the immediate area around the Nordrassil Inn will be open for RP. Attempts to go into the gray zones (including the adjacent the Circle of Cinders) may prompt a CW. Attempts to enter the red zones will definitely prompt a CW.
STORY BY CHAPTERS
The Hyjal story is adapted from the questline and adjusted for group RP, primarily through mission objectives and some smaller-scale events. Due to the scale of the story itself and the size of the zone, “The Call to Hyjal” will lend itself as a long-term investment for your characters to provide in different modes of RP. Be it high stakes battles, personal connections to the dangers, or the need to prove oneself, anything can be made available for your character’s development as he or she defend Hyjal from the Elementals and the Twilight Cult.
The following Chapters are planned for the Hyjal eventline, with more on the way:
Spoiler:
Chapter 1: Nordrassil |
Event details here.
|
Spoiler:
Chapter 2: Shrine of Goldrinn |
Story Summary TBA
|
Spoiler:
Chapter 3: Aviana's Legacy |
Story Summary TBA
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Details on each Chapter will be provided at a later time.
![[Image: 2mkU7fU.png]](http://i.imgur.com/2mkU7fU.png)
- 1.) All server rules and policies apply. Do not powergame, do not metagame, do not abuse the guards, and so forth.
2.) Unless allowed otherwise, please do not move ahead and away from the DMs throughout the duration of the event.
3.) Do not whisper for permission/approval to do your own personal wacky super special snowflake big-goddamn-heroic hijinks—you will be denied. Everyone has and will be given opportunities for heroics; you just have to make it your own without stealing others’.
4.) Do not venture further than the secured zones (indicated by the map and presence of NPCs ingame), or a CW may/will be issued.
5.) Keep all conflicts IC. Take any OOC issues to the Private Discussion forums and/or PMs with the staff.