04-23-2012, 09:47 PM
DISCLAIMER:
None of the information below is in any way supported by GMs, a rule, or accepted at all as far as I am concerned. This is simply ideas I thought I would throw out there with all the talk about an economy going on. I do not in any way expect anything below to become reality.
None of the information below is in any way supported by GMs, a rule, or accepted at all as far as I am concerned. This is simply ideas I thought I would throw out there with all the talk about an economy going on. I do not in any way expect anything below to become reality.
First up, housing!
Now you can take one look at the prices below and say:
"Whoa! Aadora come on now, it would take forever to save up that much money!"
Well, that is the point.
Below are some reasons for this.
Reason 1: Housing takes a lot of work for GMs to manage, so we don't want people constantly having houses built.
Reason 2: The server is getting new members all the time. And no offense to the Peons, but I don't think we would want non-grunts to have access to this kind of thing. And I don't see anyone being able to pull together a price like what is below before hitting grunt. Unless you are Stranger...
Reason 3: Houses are a one time thing for many. You don't just buy a house here, and a house over there. You have a home, and that's it. Maybe you can save up money and add on to it, upgrade perhaps. But you don't need to be owning your own town.
Proposed prices for housing.
Manor - 100g
Two Story House - 50g
One room house - 25g
Next up, vehicles.
Now vehicles are not at all as expensive as houses, and are definitely not as time consuming for GMs to take care of. However, there are only a couple and only one per faction that can be used like a normal mount.
Titan Gyrocopter: 15g
Gnomish Gyrocopter: 10g
Bike: 5g
Next up, shops!
We all like the idea of owning our own shop right? Okay maybe not. But hey, some might like the idea. So how much do you think a shop would cost in say, the Trade District of Stormwind? A tailoring shop around the canals?
Well since there aren't many shops, and most of the existing ones are Alliance anyways, they shouldn't be too much and I doubt they would generate an income other than through players that like to hand over IC currency during RP.
Now you will notice it starts pretty high. I am basing this section off of the supply of said types of buildings and the kind of place it is.
Tavern: 50g
Little shop: 10g
Little Traveling Cart: 5g
Now!
This little idea thread has been all about what big things you can buy. So what small things are there to buy? We have already discussed and decided that any kind of clothing, armor or weapon is out of the question, unless you can find someone willing to pay IC currency for it, which is unlikely.
So what about Jewelry?
Think about it! You can't .addrp an item like a necklace or a ring. The best you can do is put it in your TRP2 or mention it in an emote or OOC. But what about actually having the item made for you?
There are all kinds of special things that. Noble rings, Wedding rings, Diamond or other jeweled necklaces.
While you can buy these things like the Noble ring in OOCC ( For 2400 gold mind you. ) It just doesn't feel right unless you get it from someone does it?
And besides! If we get a good economy go, maybe we can get those items removed from OOCC vendors!
Yeah yeah... I know what you are thinking to that.
Spoiler:
![[Image: tumblr_lx5lqyG19e1qaa7gwo1_400.jpg]](http://25.media.tumblr.com/tumblr_lx5lqyG19e1qaa7gwo1_400.jpg)
Here are the prices anyways, they range depending on what they are made of or what jewels are involved.
Noble Signet Ring - 20g
Bracelets - 1-5g
Necklaces - 1-5g
Rings - 50s-5g
What's next?
Why don't you tell me? There is a whole world of things to explore that we could bring in and create an economy with.
People running bathhouses.
A certain someone running a matchmaking business.
Some people selling their own inventions.
Those are just some random things I thought of off the top of my head.
So let me ask you.
Why can't we make an economy?
We have the means to do it, we just need the people interested in figuring it out!