04-14-2012, 10:25 AM
One of the things I've got to say, Loxxy, is that OOC here on CoTH, you've been one of the most kind and caring persons to ever be on the server. Back when I was a GM, and waaay more aggressive I did not even know how to handle you. You were so... nice, and player centric. You had -crazy- ideas, like some sort of GM shrink to hear out issues. You made me frustrated beyond all belief because I could not believe someone like you -existed- and was a -GM- on COTH, the strict server of strictness.
Boy, was I being silly. Over the years I think you've influenced a change that I could not have forseen due to the fact I always thought I was right on things... you made this community friendly. You made it so it wasn't odd to see players RPing with GMs, outside of their little cliquish groups that dominated certain areas like booty bay and Silvermoon. You've shown the players that most if not all GMs are -human- as well, despite the fact that you are all trying to maintain an order on the forums and in game, and despite the fact that -sometimes- you have to see a friend get banned because they are being a ninny-muggins. (Spell-checker did not freak out at that word. Awesome.)
The latest thing I've been reading about is your RP here, the kidnapped thing. It jumped to five pages over night, then ten within the span of two days. I thought that was crazy. It's -insane- for me to comprehend a roleplay that big, that full of people, because I honestly have the attention span of a flea. However, I have seen the issue Wuvvums brings up as well... and while I agree with her that there's a lot of the deus-ex-machina going on, along with some oddities that are never addressed...
I have to disagree with her in this way. I think it's perfectly fine that those inconsistancies exist. I think it's great that there is some restrictions that are explained with "It's just like that.". The reason is because this event has become gargantuan. While there's plotholes and misnomers, it doesn't matter because it does what CoTH sets out to do, and that's create some roleplay. Back in the day, we -lived- for all sorts of roleplay.
Killing Time-eating dragons. Getting gifts of succulent pig meat and women. Kicking bears in the groin because that would totally K.O. one. A tribe of undead trolls and other misfits that roams around the dead scar picking up bodies. It's that sort of "What the hell" sort of roleplay that -built- back in the day. I think I killed it, to a large degree, with trying to bring the factions to hating eachother when stuff was actually... neutral. Between the Alliance and Horde... they were at a point where humans had undead and Orcs in the city, and it -did not matter-.
I miss that sort of stuff. I never thought I would, but I do. So to me, it's good to see a roleplay where the reason for everything is to -have fun-, instead of worrying about all the facts that should be present, because it needs to be serious. Let the RP opportunities present themselves, don't sweat the details, roll with the flow, and have fun.
Honestly Lox, thanks for making CoTh a fun and nice environment.
Boy, was I being silly. Over the years I think you've influenced a change that I could not have forseen due to the fact I always thought I was right on things... you made this community friendly. You made it so it wasn't odd to see players RPing with GMs, outside of their little cliquish groups that dominated certain areas like booty bay and Silvermoon. You've shown the players that most if not all GMs are -human- as well, despite the fact that you are all trying to maintain an order on the forums and in game, and despite the fact that -sometimes- you have to see a friend get banned because they are being a ninny-muggins. (Spell-checker did not freak out at that word. Awesome.)
The latest thing I've been reading about is your RP here, the kidnapped thing. It jumped to five pages over night, then ten within the span of two days. I thought that was crazy. It's -insane- for me to comprehend a roleplay that big, that full of people, because I honestly have the attention span of a flea. However, I have seen the issue Wuvvums brings up as well... and while I agree with her that there's a lot of the deus-ex-machina going on, along with some oddities that are never addressed...
I have to disagree with her in this way. I think it's perfectly fine that those inconsistancies exist. I think it's great that there is some restrictions that are explained with "It's just like that.". The reason is because this event has become gargantuan. While there's plotholes and misnomers, it doesn't matter because it does what CoTH sets out to do, and that's create some roleplay. Back in the day, we -lived- for all sorts of roleplay.
Killing Time-eating dragons. Getting gifts of succulent pig meat and women. Kicking bears in the groin because that would totally K.O. one. A tribe of undead trolls and other misfits that roams around the dead scar picking up bodies. It's that sort of "What the hell" sort of roleplay that -built- back in the day. I think I killed it, to a large degree, with trying to bring the factions to hating eachother when stuff was actually... neutral. Between the Alliance and Horde... they were at a point where humans had undead and Orcs in the city, and it -did not matter-.
I miss that sort of stuff. I never thought I would, but I do. So to me, it's good to see a roleplay where the reason for everything is to -have fun-, instead of worrying about all the facts that should be present, because it needs to be serious. Let the RP opportunities present themselves, don't sweat the details, roll with the flow, and have fun.
Honestly Lox, thanks for making CoTh a fun and nice environment.