03-07-2012, 07:16 PM
![[Image: redglove.gif]](http://img841.imageshack.us/img841/34/redglove.gif)
The Red Glove.
The organization names itself this way for a reason.
It hopes to reach over people and across the land as wide as it can.
It fits over blood-stained hands.
And you can never remove it
for nobody ever leaves The Red Glove.
The organization names itself this way for a reason.
It hopes to reach over people and across the land as wide as it can.
It fits over blood-stained hands.
And you can never remove it
for nobody ever leaves The Red Glove.
SUMMARY
The Red Glove is a crime organization that dates back to generations before the Dark Portal in the kingdom of Alterac, with members coming from other human kingdoms across Azeroth. By the time of the Second War, they were among many employed by Lord Perenolde to assist the Orcish Horde, acting as spies and convoys. By the kingdom's fall, they built affiliations with the Syndicate, but this too fell apart by the beginning of the Third War.
By cutting their ties, they also cut access to resources to empower their organization. Now having gone past theft, mugging, and individual assassination, the Red Glove now resort to other criminal activities, such as coercion, fraud, embezzlement, enslavement, and mass murder. Since the fall of the Lich King, however, the goals of the Red Glove seem to have changed. Spies are employed to cover all major cities in Azeroth, and recently, they have begun spying on specific individuals in the Argent Crusade situated in Hearthglen.
The hands have seemed to change, and more blood shall spill for the Red Hand...
CHARACTER TRACKER: http://goo.gl/YSGKj
THE ORGANIZATION
Spoiler:
Members of the Red Glove are organized by ranks, and each position is given a code name. Ranks and positions are determined by the amount of trust The Boss and his immediate cronies have for these subordinates, as well as how much these members have contributed to The Glove. Starter positions are as follows:
Individuals with a unique animal code signifies that this individual has risen to a respectable rank and position. Known members of the Red Glove with unique animal codes are:
*The Coyote: Haydee Herzog, a trickster, seductress, and thief. Started her career as a Fly and rose through the ranks through the Mongoose and the Serpent. Currently stationed in Hearthglen.
*The Raccoon: Aimee Herzog, Haydee's daughter. Earned her title nepotistically and is otherwise just starting her career as a thief. Travels between goblin towns but is recently assigned to Hearthglen to search for The Serpent.
*The Salamander: (???) Super spy and thief with his own impressive arsenal of tools. Location unknown. Played by Reese.
*The Peahen: (???) The Peacock's affliction warlock sister. Mission control. Location unknown.
*The Peacock: (???) The Peahen's shadow priest brother. Mission control. Location unknown.
*The Fox: (???) A warlock scribe, alchemist, and forger. Location unknown. Played by HelvetSong.
*The Toad: Arnaldo Gallo. The residential go-fer odd job man and recurring cannon fodder. Location unknown.
*The Mongoose: (???) Two individuals, known as the Elder and Younger Halves if they are to be referred to individually. Assassins, mass murderers, mission planners. Currently in Booty Bay.
*The Bear: Paolo-Gianni Rossi. A spy within the Stormwind Guard. Assassin and mugger. Currently in Stormwind.
*The Mouse: Alba Rossi-diGregorio. Defactor and a runaway. Formerly an informant and spy, now a mage in training. Currently in Dalaran.
*The Serpent: Dr. Geraldo "Dino" Perin, AKA Dr. Geraldino Galleani. Engineer, doctor, assassin, spy, and informant. Defactor and a runaway. Currently in Tanaris.
*The Tamer: AKA "The Boss". Communciates through letters to mission control. The Head of the whole organization. Location unknown.
Other members:
-Flies:
*Milo Thistle: Spy initiate and a warlock. May rise to the ranks.
Updated as more members are added.
- Rat: Engineers and tinkers. These individuals tend to be slaves directed to maintain and invent for the Glove's war machines and weaponry. They are also in charge of maintenance of buildings and other structures for the Glove. Leaders assignd to Lab Rats are known as Rat Leaders. Opportunities to rise from this rank is given to when a Lab Rat invents something the Boss finds pleasing.
- Flies: Information seekers and spies. They tend to be sent just to collect information and nothing else. Leaders are simply known as Fly Leaders. Opportunities to rise from this rank is given when a Hound finds information that gives the Glove a high boost in power over a determined mark.
- Spider: Assassins and muggers, the muscles of the Glove. Leaders are simply known as Spider Leaders. Opportunities to rise are given when a major figure is killed.
- Ant: Thieves. Self-explanatory. Leaders are simply known as Ant Leaders. Opportunities to rise are given when a very impressive loot is stolen and brought back to the Glove.
Individuals with a unique animal code signifies that this individual has risen to a respectable rank and position. Known members of the Red Glove with unique animal codes are:
*The Coyote: Haydee Herzog, a trickster, seductress, and thief. Started her career as a Fly and rose through the ranks through the Mongoose and the Serpent. Currently stationed in Hearthglen.
*The Raccoon: Aimee Herzog, Haydee's daughter. Earned her title nepotistically and is otherwise just starting her career as a thief. Travels between goblin towns but is recently assigned to Hearthglen to search for The Serpent.
*The Salamander: (???) Super spy and thief with his own impressive arsenal of tools. Location unknown. Played by Reese.
*The Peahen: (???) The Peacock's affliction warlock sister. Mission control. Location unknown.
*The Peacock: (???) The Peahen's shadow priest brother. Mission control. Location unknown.
*The Fox: (???) A warlock scribe, alchemist, and forger. Location unknown. Played by HelvetSong.
*The Toad: Arnaldo Gallo. The residential go-fer odd job man and recurring cannon fodder. Location unknown.
*The Mongoose: (???) Two individuals, known as the Elder and Younger Halves if they are to be referred to individually. Assassins, mass murderers, mission planners. Currently in Booty Bay.
*The Bear: Paolo-Gianni Rossi. A spy within the Stormwind Guard. Assassin and mugger. Currently in Stormwind.
*The Mouse: Alba Rossi-diGregorio. Defactor and a runaway. Formerly an informant and spy, now a mage in training. Currently in Dalaran.
*The Serpent: Dr. Geraldo "Dino" Perin, AKA Dr. Geraldino Galleani. Engineer, doctor, assassin, spy, and informant. Defactor and a runaway. Currently in Tanaris.
*The Tamer: AKA "The Boss". Communciates through letters to mission control. The Head of the whole organization. Location unknown.
Other members:
-Flies:
*Milo Thistle: Spy initiate and a warlock. May rise to the ranks.
Updated as more members are added.
THE LAMB AND LION CODES:
Spoiler:
LAMB:
Lamb codes are codes in which the Glove assigns to potential targets. Colors and titles are not mutually exclusive, as it is possible to have all color codes. The more colors assigned, the higher value the target has to the Glove.
Lamb: Target ("lambs for slaughter")
--Red Lamb: Target of assassination
--Blue Lamb: Target of kidnapping
--Gold Lamb: Target of theft
--Black Lamb: Potential danger
If the Lamb is to be kidnapped for the Glove's personal purpose, they are assigned as a Rat or Ant, depending on the individual. If the Lamb is trustworthy, they can possibly also become a Spider or Fly.
LION:
Lion codes are codes in which the Glove upgrades a Black Lamb to. Lions are recurring antagonists who threaten to take down the Glove, either an individual or the organization as a whole.
Lamb codes are codes in which the Glove assigns to potential targets. Colors and titles are not mutually exclusive, as it is possible to have all color codes. The more colors assigned, the higher value the target has to the Glove.
Lamb: Target ("lambs for slaughter")
--Red Lamb: Target of assassination
--Blue Lamb: Target of kidnapping
--Gold Lamb: Target of theft
--Black Lamb: Potential danger
If the Lamb is to be kidnapped for the Glove's personal purpose, they are assigned as a Rat or Ant, depending on the individual. If the Lamb is trustworthy, they can possibly also become a Spider or Fly.
LION:
Lion codes are codes in which the Glove upgrades a Black Lamb to. Lions are recurring antagonists who threaten to take down the Glove, either an individual or the organization as a whole.
THE STORY THUS FAR:
Now you can read here: http://www.conquestofthehorde.com/Thread...y-Thus-Far
CURRENT RED GLOVE MISSIONS:
Here: http://www.conquestofthehorde.com/Thread...on=newpost
1.) Coyote:
++ Get a financial job. Aborted
++ Get a job and secure a place in Hearthglen. Completed. Working as a stable girl.
++ Locate the Hearthglen Armory.
2.) Raccoon:
++ Locate the Serpent.
3.) Salamander:
++ Locate and research Annabelle Greene. Completed
++ Steal Annabelle's schematics Or she can be kidnapped. Completed.
-- Awaiting next orders.
4.) Fox:
++ Forge a letter for the Hearthglen Council alerting Annabelle's absence as a planned leave.
++ Remove the lock glyphs and steal Anna's schematics
5.) Toad:
++ Accompany the Salamander in steal Annabelle's schematics. Or you can help kidnap Annabelle. Completed.
++ Accomapny the Fox in dismantling the turrets, removing locks, and tearing down glyphs.
++ Don't get shot.
KNOWN LAMBS (Player Consented):
1.) Annabelle Greene: Black, Blue, Gold. Now a Rat.
2.) Willard (Ural): Blue
KNOWN LIONS:
1.) Rija Silentshot (Psycho)
2.) Krest Fairstar (KageAcuma)
3.) Singerius "Singe" Narmolanya (DaveM)
4.) Barregis Jones (zenethen)
5.) Jidaeo Novalight (ThePharaoh)
JOINING THE STORYLINE
"Red Glove" storylines are intended to be for RPers who wish to have a recurring "good vs. evil" story of a different bend besides the more heavily lore-centered RP (though that isn't to say RG isn't lore-based either). It is also for players who'd like to have a more recurring crime story as our are either in-game or through Skype.
Because the Glove as an organization is bound by a story, by the time the story ends, it will be dismantled. Though temporary, the story at least guarantees that RP has a direction. For this reason, the story is specifically catered to individuals with free time as opposed to the traditional come-or-you'll-miss-it events. If players wish to drop out of the story, please inform me.
If you wish to join the story officially, please decide on a clear role: as a hero (a Lion), a victim (a Lamb), or a villain/antagonist (a Glove). You can have more than one character join.
For those who wish to become Gloves, the Guild will be made open for all to join. Either PM me or respond to the Guild Thread here: http://www.conquestofthehorde.com/Thread...open-guild
Updated as the need arises.