01-17-2012, 08:43 AM
So, before my asgfasffqa browser closed the page. I had an entire post. Let's try that again, shortened version now.
Ahoy mentlegem,
I was hoping to be able to write down a list of the ores/minerals with it's rarity and rough value. Naturally prices fluctuate on supply & demand, but a rough idea would be something so I don't end up selling stuff for 10 silver when it's ICly worth 50.
I've got my character now, who's a jewelcrafter and was hoping to sell some things ICly on the trips she makes.
There's this Mining & Mineral list which will probably come in handy. But how would one go and judge it's rarity? Bottom to top relating to skill required to mine it? Something else?
Help is appreciated!
----
Outline so far; (Read through the posts to find out how/when/what!
) This is naturally just a rough sketch, it all variates with supply/demand!
Copper ore - 1 copper coin
Copper bar - 5 copper coins
Silver ore - 1 silver coin
Silver bar - 1.25 ~ 1.50 silver coins
Gold ore - 1 gold coin
Gold bar - 1.25 ~ 1.50 gold coins
Tin ore - 3 copper coins
Tin bar - 3 copper coins (1 : 1 smelting rate)
Example of a bronze bar worked out;
1 copper bar - 5 copper coins
1 tin bar - 3 copper coins +
------------------------
2 bronze bar - 8 copper coins
----
And so on, as rough idea. So. Input is appreciated! ^^ Maybe we can make some sort of list or reach general consensus on how much an Simple Pearl Ring? would ICly end up costing. (just an example. There are many more rings out there I intend on selling)
It also just struck me, that with GHI/Totalrp2 other materials and custom rings can be made, which is naturally a awesome thing. So that would benefit from any rough 'price' idea as well.
Edit; Maybe we could look at the values of stuff sold to regular vendors? Then possibly fiddle around with those numbers and deduct another x (or %) amount of stuff that goes over x amount gold? (As I believe, one gold is quite a lot. Read that somewhere, not sure)
Ahoy mentlegem,
I was hoping to be able to write down a list of the ores/minerals with it's rarity and rough value. Naturally prices fluctuate on supply & demand, but a rough idea would be something so I don't end up selling stuff for 10 silver when it's ICly worth 50.

I've got my character now, who's a jewelcrafter and was hoping to sell some things ICly on the trips she makes.
There's this Mining & Mineral list which will probably come in handy. But how would one go and judge it's rarity? Bottom to top relating to skill required to mine it? Something else?
Help is appreciated!
----
Outline so far; (Read through the posts to find out how/when/what!

Copper ore - 1 copper coin
Copper bar - 5 copper coins
Silver ore - 1 silver coin
Silver bar - 1.25 ~ 1.50 silver coins
Gold ore - 1 gold coin
Gold bar - 1.25 ~ 1.50 gold coins
Tin ore - 3 copper coins
Tin bar - 3 copper coins (1 : 1 smelting rate)
Example of a bronze bar worked out;
1 copper bar - 5 copper coins
1 tin bar - 3 copper coins +
------------------------
2 bronze bar - 8 copper coins
----
And so on, as rough idea. So. Input is appreciated! ^^ Maybe we can make some sort of list or reach general consensus on how much an Simple Pearl Ring? would ICly end up costing. (just an example. There are many more rings out there I intend on selling)
It also just struck me, that with GHI/Totalrp2 other materials and custom rings can be made, which is naturally a awesome thing. So that would benefit from any rough 'price' idea as well.
Edit; Maybe we could look at the values of stuff sold to regular vendors? Then possibly fiddle around with those numbers and deduct another x (or %) amount of stuff that goes over x amount gold? (As I believe, one gold is quite a lot. Read that somewhere, not sure)