01-23-2011, 09:41 PM
BountyHunter Wrote:Death of course would be a problem, but the occasional bar fight would be excellent! There isn't really any type of fight better then trusting a drunken bar fight in the middle of a Tavern, fighting over tables and chairs, getting random people involved accidentally and all of a sudden, bar warfare! The Goblins would even bet on who'd win until something is broken, then they'd swarm.
I find it interesting that a lot of people complain about the lack of barfights in booty bay, when nobody actually -makes- one. As in, nobody actually ever bothered starting a fight with fists because they're scared of the OOC assumption a GM will come in and kill their character.
If you're in a bar and you start brawling, you'll be kicked out of the bar. That's only natural.
But all fights I've seen happen in BB bars are people -drawing weaponry- and -threatening each other to death- which GMs are then more than justified to intervene (in some cases, players actually fighting and even attacking the bruisers. Hey, their funeral, but it happened before.) Here's my point.
If you want an actual "silent assasination" in BB or a hit and run sort of thing, get OOC agreement, and have IC planning out. An assassin character would study booty bay for weeks and plan an escape route that would make the bruisers have a hard time tracking them, perhaps discuss with a GM beforehand for approval, laying out the whole plan and discussing a viable way - after everything is settled (again, with OOC agreement from both the killed and the killer) just RP it out.
As for bar fights, if you want a bar fight, go for it.
If there's two drunkyards in booty bay punching each other in the face, the goblins are likely to drag them outside the bar and make people bet on who wins - because -that- is good for business. The moment weapons are drawn, the bruisers would move in and knock both out cold, stopping the fight and kicking the troublemakers out of town.
Those are my two cents. I'm no GM, I don't dictate how things roll. That's just how I think they could.
NOTE: A silent killing isn't killing someone out in the open. An assasination would happen at night, when the person is asleep, by poisoning food, through a poisoned bullet or arrow, and even a "hit-and-run" tatic would involve in basically waiting for the person to be in a tatically advantageable position, run towards them with weapon concealed, strike, run past towards the escape route. Those were tatics employed by medieval assassins, if I'm not mistaken. Most CotH Assassins I've met tend to resort to the "corner and reveal yourself" tatic, which is basically something that happens in games so the main hero won't be brutally murdered every time the villain sends a thug.
This is not a particular stab at anyone, by the by, especially since I don't remember any assassin characters I've ever met in particular. It's most a generalization from what I've seen with Callahan and Uthaniel around Booty Bay.